Catalogue of Skills and Spell Groups

The following is a complete list of all skills and spell groups.

SKILLS backstab, bash, basics, berserk, block, dirt, disarm, dodge, enhanced damage, fast healing, haggle, hand to hand, hide, hunt, kick, lore, meditation, parry,
peek, pick lock, rescue, second attack, shield, sneak, steal, third attack, trip
SPELL GROUPS attack, beguiling, benedictions, combat, creation, curative, detection, breath, enchantment, enhancement, harmful, healing, illusion, maladictions,
possession, protective, relspells, transportation, weather Players should note that class specificity supersedes racial specificity. In other words a character's class, not
race or level, determines the levels at which they gain skills, spell groups, and weapon capabilities (e.g. Drows get the "hide" skill, but if the drow is a mystic, the hide
skill won't be obtained until level 93. Moreover, certain classes may forbid the use of certain skills or spell groups

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