The descriptions below are only used as 'guidelines' to help players develop
their character's persona. Players should remember that the religious laws and
rules within
their own religion will have the final word on behavior in that alignment, and
that the rules of LUN are to be followed always.
CHAOTIC-GOOD characters are strong individualists marked by a streak
of kindness and benevolence. They believe in all the virtues of goodness and
right, but they
have little use for laws or regulations. They have no use for people who 'try
to push folk around and tell them what to do.' Their actions are guided by their
own moral
compass which, although good, may not be in perfect agreement with the rest
of society. These characters will always strive to do what is right
CHAOTIC-NEUTRAL characters believe there is no order to anything, including
their own actions. With this as a guiding principle, they tend to follow whatever
whim strikes them at the moment. Good and evil are irrelevant when making a
decision. Chaotic-neutral individuals tend to be very difficult to deal with.
Such characters have been known to cheerfully and for no apparent purpose gamble
away everything they have on a roll of a die. They are almost totally unreliable.
In fact, the only reliable thing about them is that they cannot be relied upon.
Characters of this type are typically cheerful and fun, but sometimes they can
be black and moody.
CHAOTIC-EVIL characters are the bane of all that is good and organized.
Chaotic evil characters are motivated by the desire for personal gain and pleasure.
They see absolutely nothing wrong with taking what they want by whatever means
possible. Laws and governments are the tools of weaklings unable to fend for
themselves. The strong have the right to take what they want, and the weak exist
to be exploited. When chaotic-evil characters band together, they are not motivated
by a desire to
cooperate, but rather to oppose powerful enemies.
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