Experience

Players advance in power by gaining experience. An base of 1000 experience points are needed for a mortal each level of experience.

Experience is gained by:
-killing, or being part of a group that kills a mobile (MOB)
-improving a skill or spell beyond 75% proficiency

Experience is lost by:
-fleeing from combat
-recalling out of combat
-being the target of certain spells
-dying

Experience gained from killing a mobile depends on:
-how many players are grouped
-a player's level versus the level of the mobile
-a player's alignment versus the alignment of the mobile
-how many of this same mobile a player has killed lately
-some random variations


This page spun by: Mersala
This page updated and maintained by: Daeron
Help file content by: Oidhche