Flee

Once players begin fights, they can't just walk away. If a fight is not going well, players can attempt to FLEE, or a player can attempt to RESCUE another player.
Players can also recall, but this is less likely to work, and recalling costs more experience points, than fleeing. Should a player lose link during a fight, his/her character
will continue to fight and will attempt to recall from time to time. In this situation, the chances of successfully recalling are reduced, and players will lose much more
experience points.


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