CREATION PT COST: 8
DESCRIPTION: The great god, Kennon, created this ethereal race to serve
as his personal race. Ghosts in the land of the Lost Unicorn average between
5
and 6 feet tall. They are perhaps the most powerful race due to their natural
pass-door and flying abilities, their natural sneaking and hiding skills, and
their natural resistance to weapons. Although they have high max stats, their
low strength is noticeable. They are vengeful beings whose only fears are silver
and magic. It is said that upon death, some spirits become ghosts because they
did not have a proper burial or perhaps have a score to settle (e.g. a jilted
lover or a betrayed comrade). Ghosts are usually solitary beings and can be
found in all parts of LUN. Recent reports reveal that great sailing ships have
been seen on the high seas manned only by crews of ghosts.
ADVANTAGES
resistant to weapon attacks; permanently affected by flying and pass door
DISADVANTAGES
low strength; vunerable to magic attacks and silver
SKILLS & SPELL GROUPS
hide, sneak
SUITABLE CLASSES
Because of their special skills and high dexterity, Ghosts do very well as thieves,
rangers, dilettantes, warlocks, and warlords. Their low strength and constitution
make them poor mages and mystics.
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